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Blogs 3v3 guide

Published on July 16th, 2013 | by YaSloom

22

YaSloom’s Twisted Treeline Guide

Updated 8/23/2013

Stream link: http://www.twitch.tv/danderlyon

The Twisted Treeline Metagame

The meta in Twisted Treeline is really flexible and situational. All of these team comps are viable at the Challenger level in TT, so whichever team comp you pick depends on what your team likes to do.You can:

  • Duo lane top, solo bot lane
  • Duo lane bot, solo top lane
  • Two solo lanes and a jungler

Building team compositions

A lot of people have difficulty building team comps for this map. These are the characteristics that make champions strong on Twisted Treeline. Having most, if not all of these characteristics in your team, will definitely improve your team comp.

Wave Clearing: Pushing a lane is really important on 3v3 because it gives you control of the enemy jungle and altar. Basically you make your opponent choose between losing a huge wave of CS, or losing their altar and jungle camps which can result in the under-leveling their jungler (if they have one). Also, it can be used to shove your lane and gank the other lane.

High mobility: Moving around the map easily is really important because it allows you to gank other lanes, invade the enemy jungle and get back to lane quickly, and being able to engage in team fights before the enemy laner can arrive can swing a team fight.

AoE Skills: Since the map has a lot of fairly small areas, especially in the jungle, makes it really hard for the enemies to escape your AoE damage or CC. Also AoE skills can be used for both engaging and disengaging.

Strong early game: Having a strong early game can sometimes snowball you through the whole game. Once you are ahead and you have double altar control, it’s really hard for the enemy team to take back their altar since you have a team fight advantage (double altar bonuses) and if they try to fight, you just kill them, which reduces their chances of coming back late game since you will be farming both your jungle and theirs.

Ranged: Having 3 melees on your team can be really risky because you will have a hard time pushing towers. You could have both enemy inhibitors down but they can just turtle on their nexus tower and clear waves, that might result in them becoming stronger than you, especially if they have champions who scale well into the late game. I have seen many games where the losing team had three melees and they won early-mid game, but they simply could not finish the game.

Strong late game: At high ELO, players tend to make less mistakes and die less in general, which results in longer games and that’s when late game champions really shine.

Is it better to have a support or a jungler in my team ?

I think it really depends on your team play style and how experienced the player is on the jungler role or support role. If you know when and how to gank , how to read lanes, and when to invade, then it’s better to jungle. If you know how to pressure your lane, when to push, when to freeze. and when to invade enemy jungle then it’s better to support.

Should I always take smite when jungling ?

Yes, if a jungler has no smite, he can easily be invaded, and if you fall behind you will get under leveled since you will have a hard time clearing camps. If the enemy team is ahead, they will be camping your jungle and taking your camps.

How to jungle on Twisted Treeline:

Usually start on wraiths then wolves ( you will be level 2 then). Then gank or invade (It’s safer to invade when you have smite). You can also do wraith > wolves > golems then gank or invade jungle. If your solo laner takes wraith, just do golems > wolves.

What items should I start with?

Doran’s items: These are your best friends, they provide the best starting stats and give you early game boost.

Crystalline Flask: I love this item. It’s a very gold efficient item that pays itself after 5 charges and regenerates your health really quickly which can be useful in long team fights.

Spirit Stone: Safest starting item for junglers because it makes your clearing a lot faster which gives you more map pressure, since after you clear you are free to either gank or invade. Also if you fall behind due to failed ganks or doing a mistake early on, it still helps you farm up jungle camps and be useful.

Boots: A common mistake by a lot of people is buying boots first item. After the last nerf to boots, it’s not worth buying it as a starting item because it doesn’t benefit you much in lane and slows down your jungle clearing. Sometimes I run Movement Speed quintessences to be able to delay buying boots as much as I can.

GP5 Items: These items are not good on 3v3 because it just takes so much time to reach their cost efficiency and they don’t help your early game at all. If you wanted to build an item that builds from GP5 (Blackfire Torch, for example) always start with the non-GP5 parts.

Tear of the Goddess: Buying this as first item can be risky because it makes you squishy, which results in having a weaker early game, but if you can get away with it without dying early game, it can be rewarding later in the game when you finish it.

Ruby Crystal: I buy this on a few champs who don’t benefit much from doran’s items such as Kassadin in order to build it later into a Rod of Ages.

Special items in Twisted Treeline:

Blackfire Torch: This item is really strong with AP casters, especially the ones that have consistent damage or poke (Rumble, Nidalee, Zyra, etc,) as the percentage damage just shreds high HP targets.

Wooglet’s Witchcap: This item is a must on AP mages. It’s basically a Deathcap combined with a Zhonya’s Hourglass and only costs 3500.

Hextech Sweeper: This is a very cost efficient item for AP mages, as it gives you a lot of stats for a really cheap price ( 1900 gold).

Grez’s Spectral Lantern: This item can be good on junglers that auto attack and benefit from life steal a lot, but in most cases you would build the jungling items instead of this.

The Lightbringer: Really expensive for very poor stats, so it’s not really worth buying at all.

Overlord’s Bloodmail: It gives you a lot of HP, but when you hit late game, you can’t kill people in team fights very easily so you don’t benefit much from the passive. It’s also not cost efficient and there are much better options if you are looking for high HP items like Randuin’s Omen.

Sanguine Blade: On most champions, it’s not worth buying and it’s outclassed by Blade of the Ruined King. Since almost everyone builds HP mid-late game, Blade of the Ruined King will start doing more damage than this; also, the active for BOTRK is quite good for kiting melees.

Ichor of Illumination: A very cost efficient item (it costs only 500 gold) and it’s gold worth is 1000 at level 1 and 1760 gold at level 18.

Ichor of Rage: Also a very cost efficient item that costs only 500 gold. It’s gold worth is 1300 at level 1 and 2700 at level 18.

How to take and switch Vilemaw aggro

I found that a lot of 3v3 players don’t know about this and it’s really important, it  helps you take Vilemaw really early in the game and you take a lot less damage from it. With the right champions, you can take Vilemaw as early as it spawns ( at 10 mins) using this method.

Basically, what you have to do is stay as close as you can to Vilemaw on either the right or left side while your teammates stand on the opposite side so they don’t take any damage. Also, you can switch Vilemaw aggro by letting someone stand closer than you are on the other side while you take a few steps back from it.

 

Changelog

added “how to take and switch Vilemaw aggro” on 7/24/2013 

 

As always, you can find YaSloom on FacebookTwitter and YouTube.

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About the Author

YaSloom

YaSloom plays Twisted Treeline in the Rank 1 team in Europe West and will be maintaining his 3v3 tier list at Cloth5, in addition to editorials on the Twisted Treeline metagame.



  • OneManArmy77

    nicely done, and great read! I guess i have no escuse for sucking wind in TT now.

  • Pingback: YaSloom’s Twisted Treeline Guide | League of Legends

  • Revwood

    Great starter guide for 3v3. Thank a lot Yasloom!

    Would it be possible to cover team comps in more depth in a future article?

  • CypherKAS

    I was wondering, when it comes to using a Support, would build in the sense that you’re a bot lane support in 5′s (GP 10 Runes and Items and such) or would you build to be another sort of Damage dealer?

    • YaSloom

      Would either buy flask on support or just rush parts of core items (Bulwark, iron solari for example) and on aggressive ad supports (xin,jarvan for example) i would buy flask with doran’s sword then get brutalizer and get support items.

  • Bad Player

    This seems like a really nice intro guide that answers a lot of FAQs.

    I have a question, though: you said that you love Doran starting items, but also said that boots aren’t too great. So if you start with a Doran item, what else do you buy with it, if not boots?

    • CypherKAS

      I usually see APs go Dorans and Crystal Flask for a Safe Start, however For AD’s i’m not sure what a good second item is, maybe if it’s a Tankier Both Dorans Blade and Shield or Dorans Blade and Cloth Armor Depends on the lane matches. That’s just my opinion though

    • YaSloom

      I always get flask when i run Doran’s items except on none mana ad champions i get doran’s sword with regen bead and 4 hp pots.

  • Kari

    I’d like to add, if you’re playing Riven, build Hydra rather than Sanguine Blade. Your alternative for BotRK is great for most champions, but not so much for Riven. Sanguine Blade isn’t nearly as good as Bloodthirster is for her, and since it’s not available, Hydra is the next best thing to replace it with. High AD, some lifesteal, free AoE damage, an AoE active, it’s very good on this map. Sanguine Blade needs you to attack twice before you gain the same amount of AD, meaning you’d have wasted most of your starting engage building up to the AD of Hydra, without the benefits of Hydra.

    BotRK isn’t good for her, since she doesn’t really build Attack Speed and the amount of AD it gives is too pitiful for her hard AD scaling.

    • Kari

      Oh, and Dorans Blade + Rejuv Bead + 4 Pots is a good start.

      • YaSloom

        Yes, this is what i would use for non mana champions.

    • YaSloom

      Yes you are right, some champions benefit more from Hydra than BOTRK such as riven and fiora.

  • Kihashi

    I know the subreddit isn’t really active, but I submitted this to /r/twistedtreeline: http://www.reddit.com/r/TwistedTreeline/comments/1ihmic/cloth5_yaslooms_twisted_treeline_guide_by_yasloom/

  • MaDNiaC

    I didnt play Twisted Treeline for a long time. And i dont know what i am expected to do. If i will play TT again sometime, i will definitely take a look at this article. This seems like a pretty well-organized one.

  • Akyltour

    Very good post, thank you YaSloom!

    Could you, please, make another article specifically about team comp with numerous explicit examples? Because your “Building team compositions” part is great theoribut I have some trouble building a team comp “only” with those characteristics, because you also have to take into account the global tankyness and damage output of the team, no?

    For example, I would try a Leona + caitlyn toplane, because of tankyness, control and range but, for the 3rd, I can’t tell what is the best, what characteristics are the most important…

    - Do I need absolutely an AP champ? I thought about ryze for the good mix damage/tankyness, but he is low earlygame…

    - Renekton seems good, lot of tankyness and damages, plus some control, and he is far better early game than ryze, but we have near to no AP damages.. is it necessary?

    Thank you again, and keep up the good work! :)

    • YaSloom

      - Right now I am focusing on writing champion guides and see how that goes :)
      - Caitlyn leona isn’t a good idea because cait is a passive adc and leona is an agressive support, they don’t sync very well.
      - You don’t have to get an APC in your comp, but in most cases it’s better to have at least a mix of both magic and physical damage.
      - You need to abuse renekton early power or you will be useless later, and no he isn’t enough as the main magic damage for the team just because of his ULT.

  • Khades

    What about for Tryndamere? Sanguine or Hydra?

    • YaSloom

      Neither ofcourse. Statik shiv ,the electricity from statik shiv crits for him.then follow it by blade of the ruined king.

  • taq99

    What do u think about kayle in lane ? and when is she effective ? What do u build with her ? Thx

  • Sheepos

    What starting items would you recommend for AP + manaless champions such as Mordekaiser or Vladimir. Since they are manaless, both Doran’s Ring and Crystal Flask seem like poor choices.

    • Sheepos

      Also, would champions with map control abilities such as Nidalee, Teemo, Caitlyn, or Shaco be good to include as part of your team comp?

  • Kshi

    First of all: Fantastic guide you wrote there!
    I sometimes play TT with my friends, at the moment we are stuck near gold and I keep wondering why nobody cares about Vilemaw. It`s completely ignored until someone is able to solo it.
    What do you think about the spider, is it worth getting it as soon as possible like drake for example?
    I just keep wondering because I couldn’t find a word about the worth of the buff.

    Keep going!

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